Class SurfaceDataAttributes
Attribute specifying the parameters of a surface data field.
Namespace: UnityEngine.Rendering
Syntax
public class SurfaceDataAttributes : System.Attribute
Constructors
SurfaceDataAttributes(String, Boolean, Boolean, FieldPrecision, Boolean, String)
SurfaceDataAttributes constructor.
Declaration
public SurfaceDataAttributes(string displayName = "", bool isDirection = false, bool sRGBDisplay = false, FieldPrecision precision = FieldPrecision.Default, bool checkIsNormalized = false, string preprocessor = "")
Parameters
Type | Name | Description |
---|---|---|
String | displayName | Display name. |
Boolean | isDirection | Field is a direction. |
Boolean | sRGBDisplay | Field is an sRGB value. |
FieldPrecision | precision | Field precision. |
Boolean | checkIsNormalized | Field checkIsNormalized. |
String | preprocessor | Field preprocessor. |
SurfaceDataAttributes(String[], Boolean, Boolean, FieldPrecision, Boolean, String)
SurfaceDataAttributes constructor.
Declaration
public SurfaceDataAttributes(string[] displayNames, bool isDirection = false, bool sRGBDisplay = false, FieldPrecision precision = FieldPrecision.Default, bool checkIsNormalized = false, string preprocessor = "")
Parameters
Type | Name | Description |
---|---|---|
String[] | displayNames | List of names for the field. |
Boolean | isDirection | Field is a direction. |
Boolean | sRGBDisplay | Field is an sRGB value. |
FieldPrecision | precision | Field precision. |
Boolean | checkIsNormalized | Field checkIsNormalized. |
String | preprocessor | Field preprocessor. |
Fields
checkIsNormalized
Field is a normalized vector.
Declaration
public bool checkIsNormalized
Field Value
Type | Description |
---|---|
Boolean |
displayNames
Display names overrides for the field.
Declaration
public string[] displayNames
Field Value
Type | Description |
---|---|
String[] |
isDirection
True if the field is a direction.
Declaration
public bool isDirection
Field Value
Type | Description |
---|---|
Boolean |
precision
Field precision.
Declaration
public FieldPrecision precision
Field Value
Type | Description |
---|---|
FieldPrecision |
preprocessor
If not empty, add a preprocessor #if / #endif with the string provided around the generated hlsl code
Declaration
public string preprocessor
Field Value
Type | Description |
---|---|
String |
sRGBDisplay
True if the field is an sRGB value.
Declaration
public bool sRGBDisplay
Field Value
Type | Description |
---|---|
Boolean |