Delegate ListChangedEventHandler<T>
List changed event handler.
Namespace: UnityEngine.Rendering
Syntax
public delegate void ListChangedEventHandler<T>(ObservableList<T> sender, ListChangedEventArgs<T> e);
Parameters
| Type | Name | Description | 
|---|---|---|
| ObservableList<T> | sender | Sender.  | 
| ListChangedEventArgs<T> | e | List changed even arguments.  | 
Type Parameters
| Name | Description | 
|---|---|
| T | List type.  |