Class CSharpToHLSL
Inheritance
System.Object
CSharpToHLSL
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UnityEditor.Experimental.Rendering
Syntax
public class CSharpToHLSL
Methods
GenerateAll()
Declaration
public static void GenerateAll()
GenerateHLSL(Type, GenerateHLSL, out String)
Declaration
public static bool GenerateHLSL(Type type, GenerateHLSL attribute, out string shaderSource)
Parameters
| Type | Name | Description | 
|---|---|---|
| System.Type | type | |
| GenerateHLSL | attribute | |
| System.String | shaderSource | 
Returns
| Type | Description | 
|---|---|
| System.Boolean | 
GenerateHLSL(Type, GenerateHLSL, out String, out List<String>)
Declaration
public static bool GenerateHLSL(Type type, GenerateHLSL attribute, out string shaderSource, out List<string> errors)
Parameters
| Type | Name | Description | 
|---|---|---|
| System.Type | type | |
| GenerateHLSL | attribute | |
| System.String | shaderSource | |
| System.Collections.Generic.List<System.String> | errors | 
Returns
| Type | Description | 
|---|---|
| System.Boolean |