Class TextureParameter
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
public sealed class TextureParameter : VolumeParameter<Texture>, IEquatable<VolumeParameter<Texture>>
Constructors
TextureParameter(Texture, Boolean)
Declaration
public TextureParameter(Texture value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
Texture | value | |
System.Boolean | overrideState |