Delegate ShadowContext.BindDel
Namespace: UnityEngine.Experimental.Rendering
Syntax
public delegate void BindDel(ShadowContext sc, CommandBuffer cb, ComputeShader computeShader, int computeKernel);
Parameters
Type | Name | Description |
---|---|---|
ShadowContext | sc | |
CommandBuffer | cb | |
ComputeShader | computeShader | |
System.Int32 | computeKernel |