Class RenderTextureParameter
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
public sealed class RenderTextureParameter : VolumeParameter<RenderTexture>, IEquatable<VolumeParameter<RenderTexture>>
Constructors
RenderTextureParameter(RenderTexture, Boolean)
Declaration
public RenderTextureParameter(RenderTexture value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
RenderTexture | value | |
System.Boolean | overrideState |