Class NoInterpFloatParameter
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
public sealed class NoInterpFloatParameter : VolumeParameter<float>, IEquatable<VolumeParameter<float>>
Constructors
NoInterpFloatParameter(Single, Boolean)
Declaration
public NoInterpFloatParameter(float value, bool overrideState = false)
Parameters
Type | Name | Description |
---|---|---|
System.Single | value | |
System.Boolean | overrideState |