Class DebugUI.Value
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
public class Value : DebugUI.Widget
Fields
refreshRate
Declaration
public float refreshRate
Field Value
Type | Description |
---|---|
System.Single |
Properties
getter
Declaration
public Func<object> getter { get; set; }
Property Value
Type | Description |
---|---|
Func<System.Object> |
Methods
GetValue()
Declaration
public object GetValue()
Returns
Type | Description |
---|---|
System.Object |