Class DebugUI.UIntField
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Rendering
Syntax
public class UIntField : DebugUI.Field<uint>, DebugUI.IValueField
Fields
incStep
Declaration
public uint incStep
Field Value
Type | Description |
---|---|
System.UInt32 |
intStepMult
Declaration
public uint intStepMult
Field Value
Type | Description |
---|---|
System.UInt32 |
max
Declaration
public Func<uint> max
Field Value
Type | Description |
---|---|
Func<System.UInt32> |
min
Declaration
public Func<uint> min
Field Value
Type | Description |
---|---|
Func<System.UInt32> |
Methods
ValidateValue(UInt32)
Declaration
public override uint ValidateValue(uint value)
Parameters
Type | Name | Description |
---|---|---|
System.UInt32 | value |
Returns
Type | Description |
---|---|
System.UInt32 |
Overrides
UnityEngine.Experimental.Rendering.DebugUI.Field<System.UInt32>.ValidateValue(System.UInt32)