Remote Config files
Creation
Right-click the Project Window, then select Assets > Create > Remote Config
to create a Remote Config file.
File Format
For the files to be properly parsed they need to respect the json schema that can be found here: https://ugs-config-schemas.unity3d.com/v1/remote-config.schema.json
Example
Following example contains 3 keys:
- A string key "name"
- An long key "id"
- A json key "user_schema"
{
"$schema": "https://ugs-config-schemas.unity3d.com/v1/remote-config.schema.json",
"entries": {
"name": "example_name",
"id": "10000000000",
"user_schema": {
"user_id_key": "user_id",
"user_name_key": "user_name"
}
},
"types": {
"id": "LONG"
}
}
File Deployment
Once created, files can be deployed to the environment selected. To deploy a file go to Window > Deployment
(2021.3+) or Services > Deployment
(2022+).
Once opened, the Deployment Window will display all of your local remote config files and enable you to deploy them.
For more information on the expected deployment window workflow, please consult the "com.unity.services.deployment" package's documentation.