Event OnSettingChanged
Event fired by this component whenever a setting has been changed. The first JObject represents the setting before the change was made. The second JObject represents the setting after the change has been made. If the old setting is null, the setting is new. If the new setting is null, but the old setting is not, this is removing a setting.
Namespace: Unity.RemoteConfig.Editor.UIComponents
Assembly: Unity.RemoteConfig.Editor.dll
Syntax
public event Action<JObject, JObject> OnSettingChanged
Returns
Type | Description |
---|---|
Action<JObject, JObject> |