Configuring your Project for Unity Remote Config | Remote Config | 1.0.9
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    Configuring your Project for Unity Remote Config

    Requirements

    • Unity Remote Config requires Unity version 2018.3 or higher.
    • Set your Editor scripting runtime to .NET 4.X Equivalent (or above).
    • Enable Unity Services for your Project.
    • Install the Remote Config package (detailed below).

    Installing the Remote Config package

    See documentation on packages for more information on working with packages in a Project. These steps may vary depending on which version of the Unity Editor you’re using.

    Verified Release

    1. In the Unity Editor, select Window > Package Manager.
    2. From the Package Manager Window find Remote Config in the Packages List View and select it
    3. In the Package Specific Detail View select the version and install to import the package into your Project

    Preview Release

    1. In the Package Manager Window the Advanced button will allow you to toggle Preview Packages making them visible in the Package List View
    2. Follow the instructions for the Verified Release Installation (directly above this section)

    Beta Customers

    Upon receiving the Remote Config package from your account manager, follow these steps:

    1. Download and unzip the package.
    2. In the Unity Editor, select Window > Package Manager.
    3. Click the plus (+) button at the bottom of the Package Manager window to open the Add package from disk... dialog.
    4. Locate the package.json file inside your unzipped copy of the Remote Config package.
    5. Click Open to import the package into your Project.

    Remote Config build environments

    The Remote Config service includes two build environments:

    Development environment

    Remote Config sends settings from the Development environment to builds marked as development builds.

    Note: For Unity to request the Development environment settings, you must check the Development Build setting in the Build Settings window when building your application.

    Configuring your build for the Development environment.

    Release environment

    Remote Config sends settings from the Release environment to any non-development builds.

    Note: The Editor’s Play mode always uses the Development environment settings.

    Once you’ve configured your Project, start configuring your Rules and Settings in the Remote Config window.

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