docs.unity3d.com
    Show / Hide Table of Contents

    Class TextureConverter

    Inheritance
    Object
    SyncModelConverter<SyncTexture, Texture2D>
    TextureConverter
    Inherited Members
    SyncModelConverter<SyncTexture, Texture2D>.GetFromCache(StreamKey)
    SyncModelConverter<SyncTexture, Texture2D>.OnStreamEvent(SyncedData<SyncTexture>, StreamEvent)
    SyncModelConverter<SyncTexture, Texture2D>.Import(SyncedData<SyncTexture>)
    SyncModelConverter<SyncTexture, Texture2D>.ReImport(SyncedData<SyncTexture>, Texture2D)
    SyncModelConverter<SyncTexture, Texture2D>.GetDestructor()
    SyncModelConverter<SyncTexture, Texture2D>.OnPipelineInitialized()
    SyncModelConverter<SyncTexture, Texture2D>.OnPipelineShutdown()
    Namespace: UnityEngine.Reflect.Pipeline
    Syntax
    public class TextureConverter : SyncModelConverter<SyncTexture, Texture2D>, IReflectNodeProcessor

    Constructors

    TextureConverter(EventHub, MemoryTracker, IOutput<SyncedData<Texture2D>>)

    Declaration
    public TextureConverter(EventHub hub, MemoryTracker memTracker, IOutput<SyncedData<Texture2D>> output)
    Parameters
    Type Name Description
    EventHub hub
    MemoryTracker memTracker
    IOutput<SyncedData<Texture2D>> output

    Methods

    GetDestructor()

    Declaration
    protected override Action<Texture2D> GetDestructor()
    Returns
    Type Description
    Action<Texture2D>
    Overrides
    UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.GetDestructor()

    Import(SyncedData<SyncTexture>)

    Declaration
    protected override Texture2D Import(SyncedData<SyncTexture> syncTexture)
    Parameters
    Type Name Description
    SyncedData<SyncTexture> syncTexture
    Returns
    Type Description
    Texture2D
    Overrides
    UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.Import(Unity.Reflect.SyncedData<SyncTexture>)

    ReImport(SyncedData<SyncTexture>, Texture2D)

    Declaration
    protected override void ReImport(SyncedData<SyncTexture> model, Texture2D obj)
    Parameters
    Type Name Description
    SyncedData<SyncTexture> model
    Texture2D obj
    Overrides
    UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncTexture, UnityEngine.Texture2D>.ReImport(Unity.Reflect.SyncedData<SyncTexture>, UnityEngine.Texture2D)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023