Delegate StatusChanged
Namespace: UnityEngine.Reflect.Pipeline
Syntax
public delegate void StatusChanged(Project project, ProjectsManager.Status status);
Parameters
Type | Name | Description |
---|---|---|
Project | project | |
ProjectsManager.Status | status |
public delegate void StatusChanged(Project project, ProjectsManager.Status status);
Type | Name | Description |
---|---|---|
Project | project | |
ProjectsManager.Status | status |