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    Class MetadataSoftFilter

    Inheritance
    Object
    MetadataSoftFilter
    Namespace: Unity.Reflect.Samples
    Syntax
    public class MetadataSoftFilter : IReflectNodeProcessor

    Properties

    categories

    Declaration
    public IEnumerable<string> categories { get; }
    Property Value
    Type Description
    IEnumerable<String>

    Methods

    IsVisible(String)

    Declaration
    public bool IsVisible(string category)
    Parameters
    Type Name Description
    String category
    Returns
    Type Description
    Boolean

    OnGameObjectEvent(SyncedData<GameObject>, StreamEvent)

    Declaration
    public void OnGameObjectEvent(SyncedData<GameObject> gameObjectData, StreamEvent streamEvent)
    Parameters
    Type Name Description
    SyncedData<GameObject> gameObjectData
    StreamEvent streamEvent

    OnPipelineInitialized()

    Declaration
    public void OnPipelineInitialized()
    Implements
    IReflectNodeProcessor.OnPipelineInitialized()

    OnPipelineShutdown()

    Declaration
    public void OnPipelineShutdown()
    Implements
    IReflectNodeProcessor.OnPipelineShutdown()

    OnStreamInstanceEvent(SyncedData<StreamInstance>, StreamEvent)

    Declaration
    public void OnStreamInstanceEvent(SyncedData<StreamInstance> stream, StreamEvent streamEvent)
    Parameters
    Type Name Description
    SyncedData<StreamInstance> stream
    StreamEvent streamEvent

    SetVisibility(String, Boolean)

    Declaration
    public void SetVisibility(string category, bool visible)
    Parameters
    Type Name Description
    String category
    Boolean visible
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