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    Class SyncTreeActor

    Inheritance
    Object
    SyncTreeActor
    Namespace: Unity.Reflect.Actors
    Syntax
    [Actor("fc06b87e-7f22-43c2-bc9d-ffcf40802621", false, false, null, null)]
    public class SyncTreeActor

    Methods

    Initialize(ActorHandle)

    Declaration
    public void Initialize(ActorHandle selfHandle)
    Parameters
    Type Name Description
    ActorHandle selfHandle

    Shutdown()

    Declaration
    public void Shutdown()

    Tick(TimeSpan)

    Declaration
    public TickResult Tick(TimeSpan endTime)
    Parameters
    Type Name Description
    TimeSpan endTime
    Returns
    Type Description
    TickResult
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