Class SyncConnectionStateChanged
Namespace: Unity.Reflect.Actors
Syntax
public class SyncConnectionStateChanged
Constructors
SyncConnectionStateChanged(ConnectionStatus)
Declaration
public SyncConnectionStateChanged(ConnectionStatus state)
Parameters
Type | Name | Description |
---|---|---|
ConnectionStatus | state |
Fields
State
Declaration
public ConnectionStatus State
Field Value
Type | Description |
---|---|
ConnectionStatus |