Class SyncConnectionStateChanged
Namespace: Unity.Reflect.Actors
Syntax
public class SyncConnectionStateChanged
Constructors
SyncConnectionStateChanged(ConnectionStatus)
Declaration
public SyncConnectionStateChanged(ConnectionStatus state)
Parameters
| Type | Name | Description |
|---|---|---|
| ConnectionStatus | state |
Fields
State
Declaration
public ConnectionStatus State
Field Value
| Type | Description |
|---|---|
| ConnectionStatus |