Class MemoryMonitoringActor
Namespace: Unity.Reflect.Actors
Syntax
[Actor("9ad467c4-7be5-4b3c-8e58-07ebb35c8683", true, false, null, null)]
public class MemoryMonitoringActor
Methods
Initialize()
Declaration
public void Initialize()
Shutdown()
Declaration
public void Shutdown()
Tick(TimeSpan)
Declaration
public TickResult Tick(TimeSpan endTime)
Parameters
Type | Name | Description |
---|---|---|
TimeSpan | endTime |
Returns
Type | Description |
---|---|
TickResult |