Class MaxLoadedGameObjectsChanged
Namespace: Unity.Reflect.Actors
Syntax
public class MaxLoadedGameObjectsChanged
Constructors
MaxLoadedGameObjectsChanged(Int32)
Declaration
public MaxLoadedGameObjectsChanged(int maxNbLoadedGameObjects)
Parameters
Type | Name | Description |
---|---|---|
Int32 | maxNbLoadedGameObjects |
Fields
MaxNbLoadedGameObjects
Declaration
public int MaxNbLoadedGameObjects
Field Value
Type | Description |
---|---|
Int32 |