docs.unity3d.com
    Show / Hide Table of Contents

    Class GameObjectBuilderActor.Settings

    Inheritance
    Object
    ActorSettings
    GameObjectBuilderActor.Settings
    Inherited Members
    ActorSettings.Id
    Namespace: Unity.Reflect.Actors
    Syntax
    [Serializable]
    public class Settings : ActorSettings

    Constructors

    Settings()

    Declaration
    public Settings()

    Fields

    EnableGameObjects

    Declaration
    public bool EnableGameObjects
    Field Value
    Type Description
    Boolean

    GenerateSourceRoots

    Declaration
    [Tooltip("If true, will create a parent GameObject for each Reflect model source.")]
    public bool GenerateSourceRoots
    Field Value
    Type Description
    Boolean

    LightImporter

    Declaration
    [SerializeReference]
    public ISyncLightImporter LightImporter
    Field Value
    Type Description
    ISyncLightImporter

    Root

    Declaration
    [HideInInspector]
    public Transform Root
    Field Value
    Type Description
    Transform
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023