Class DebugActor
Namespace: Unity.Reflect.Actors
Syntax
[Actor("de19bd9f-0bf2-4ad5-8f84-89b84d741d5e", true, false, null, null)]
public class DebugActor
Methods
Tick(TimeSpan)
Declaration
public TickResult Tick(TimeSpan _)
Parameters
Type | Name | Description |
---|---|---|
TimeSpan | _ |
Returns
Type | Description |
---|---|
TickResult |