Class AcquireUnityMaterial
Namespace: Unity.Reflect.Actors
Syntax
public class AcquireUnityMaterial : AcquireUnityResource
Constructors
AcquireUnityMaterial(StreamState, ManifestGuid, EntryData)
Declaration
public AcquireUnityMaterial(StreamState stream, ManifestGuid manifestId, EntryData resourceData)
Parameters
Type | Name | Description |
---|---|---|
StreamState | stream | |
ManifestGuid | manifestId | |
EntryData | resourceData |
Fields
ManifestId
Declaration
public ManifestGuid ManifestId
Field Value
Type | Description |
---|---|
ManifestGuid |