Class AcquireUnityMaterial
Namespace: Unity.Reflect.Actors
Syntax
public class AcquireUnityMaterial : AcquireUnityResource
Constructors
AcquireUnityMaterial(StreamState, ManifestGuid, EntryData)
Declaration
public AcquireUnityMaterial(StreamState stream, ManifestGuid manifestId, EntryData resourceData)
Parameters
| Type | Name | Description |
|---|---|---|
| StreamState | stream | |
| ManifestGuid | manifestId | |
| EntryData | resourceData |
Fields
ManifestId
Declaration
public ManifestGuid ManifestId
Field Value
| Type | Description |
|---|---|
| ManifestGuid |