Interface IRunnableComponent
Interface to implement by a component to be able to run when its actor ticks.
Namespace: Unity.Reflect.ActorFramework
Syntax
public interface IRunnableComponent
Methods
Tick(TimeSpan)
Declaration
TickResult Tick(TimeSpan endTime)
Parameters
Type | Name | Description |
---|---|---|
TimeSpan | endTime |
Returns
Type | Description |
---|---|
TickResult |