Interface IRunnableComponent
Interface to implement by a component to be able to run when its actor ticks.
Namespace: Unity.Reflect.ActorFramework
Syntax
public interface IRunnableComponent
Methods
Tick(TimeSpan)
Declaration
TickResult Tick(TimeSpan endTime)
Parameters
| Type | Name | Description |
|---|---|---|
| TimeSpan | endTime |
Returns
| Type | Description |
|---|---|
| TickResult |