Interface IReflectMaterialConverter
Namespace: Unity.Reflect.ActorFramework
Syntax
public interface IReflectMaterialConverter
Properties
DefaultMaterial
Declaration
Material DefaultMaterial { get; }
Property Value
Type | Description |
---|---|
Material |
IsAvailable
Declaration
bool IsAvailable { get; }
Property Value
Type | Description |
---|---|
Boolean |
Name
Declaration
string Name { get; }
Property Value
Type | Description |
---|---|
String |
Methods
ConstructMaterial(SyncedData<SyncMaterial>, ITextureCache)
Declaration
Material ConstructMaterial(SyncedData<SyncMaterial> syncMaterial, ITextureCache textureCache)
Parameters
Type | Name | Description |
---|---|---|
SyncedData<SyncMaterial> | syncMaterial | |
ITextureCache | textureCache |
Returns
Type | Description |
---|---|
Material |