Class EventComponent.SubscribeToEvent
Namespace: Unity.Reflect.ActorFramework
Syntax
public class SubscribeToEvent
Constructors
SubscribeToEvent(ActorHandle, Type)
Declaration
public SubscribeToEvent(ActorHandle receiverRef, Type eventType)
Parameters
Type | Name | Description |
---|---|---|
ActorHandle | receiverRef | |
Type | eventType |
Fields
EventType
Declaration
public Type EventType
Field Value
Type | Description |
---|---|
Type |
ReceiverRef
Declaration
public ActorHandle ReceiverRef
Field Value
Type | Description |
---|---|
ActorHandle |