Class Actor<TState>
Namespace: Unity.Reflect.ActorFramework
Syntax
public class Actor<TState>
where TState : class
Type Parameters
Name | Description |
---|---|
TState |
Constructors
Actor(ActorHandle, TState, Lifecycle<TState>)
Declaration
public Actor(ActorHandle handle, TState state, Lifecycle<TState> lifecycle)
Parameters
Type | Name | Description |
---|---|---|
ActorHandle | handle | |
TState | state | |
Lifecycle<TState> | lifecycle |
Fields
Handle
Declaration
public ActorHandle Handle
Field Value
Type | Description |
---|---|
ActorHandle |
Lifecycle
Declaration
public Lifecycle<TState> Lifecycle
Field Value
Type | Description |
---|---|
Lifecycle<TState> |
State
Declaration
public TState State
Field Value
Type | Description |
---|---|
TState |