Class SpatialActor.Settings
Inheritance
SpatialActor.Settings
Syntax
[Serializable]
public class Settings : ActorSettings
Constructors
Settings()
Declaration
Fields
AvoidCullingWithinDistance
Declaration
public float AvoidCullingWithinDistance
Field Value
CameraFrustumNormalOffset
Declaration
public float CameraFrustumNormalOffset
Field Value
ColliderObjectsMaxDistance
Declaration
public int ColliderObjectsMaxDistance
Field Value
DepthOffset
Declaration
Field Value
DepthRenderMaterial
Declaration
public Material DepthRenderMaterial
Field Value
DepthRenderTexture
Declaration
public RenderTexture DepthRenderTexture
Field Value
DepthRenderTextureNoAsync
Declaration
public RenderTexture DepthRenderTextureNoAsync
Field Value
DirectionalLight
Declaration
[HideInInspector]
public Transform DirectionalLight
Field Value
IsActive
Declaration
Field Value
MaxPerNode
Declaration
[Header("RTree")]
public int MaxPerNode
Field Value
MinimumScreenAreaRatioMesh
Declaration
[Range(0F, 10F)]
public float MinimumScreenAreaRatioMesh
Field Value
MinPerNode
Declaration
Field Value
PriorityWeightAngle
Declaration
[Header("Priority")]
public float PriorityWeightAngle
Field Value
PriorityWeightDistance
Declaration
public float PriorityWeightDistance
Field Value
PriorityWeightSize
Declaration
public float PriorityWeightSize
Field Value
SelectedObjectsMax
Declaration
[Header("Selection")]
public int SelectedObjectsMax
Field Value
ShadowDistanceFactor
Declaration
public float ShadowDistanceFactor
Field Value
UseCulling
Declaration
[Header("Culling")]
public bool UseCulling
Field Value
UseDepthCulling
Declaration
[Space]
public bool UseDepthCulling
Field Value
UseDistanceCullingAvoidance
Declaration
[Space]
public bool UseDistanceCullingAvoidance
Field Value
UseShadowCullingAvoidance
Declaration
[Space]
public bool UseShadowCullingAvoidance
Field Value
UseSizeCulling
Declaration
[Space]
public bool UseSizeCulling
Field Value
VisibleObjectsMax
Declaration
[Header("Visibility")]
public int VisibleObjectsMax
Field Value