Class HighlightActor
Namespace: Unity.Reflect.Streaming
Syntax
[Actor(null, true, null, null)]
public class HighlightActor
Fields
k_OtherLayer
Declaration
public static readonly int k_OtherLayer
Field Value
Type | Description |
---|---|
Int32 |
k_SelectedLayer
Declaration
public static readonly int k_SelectedLayer
Field Value
Type | Description |
---|---|
Int32 |