Class EventOutput<TData>
Namespace: Unity.Reflect.Actor
Syntax
public class EventOutput<TData>
where TData : class
Type Parameters
Name | Description |
---|---|
TData |
Constructors
EventOutput(EventComponent)
Declaration
public EventOutput(EventComponent evt)
Parameters
Type | Name | Description |
---|---|---|
EventComponent | evt |
Methods
Broadcast(TData)
Declaration
public void Broadcast(TData data)
Parameters
Type | Name | Description |
---|---|---|
TData | data |