Class EventComponent.SubscribeToEvent
Namespace: Unity.Reflect.Actor
Syntax
public class SubscribeToEvent
Constructors
SubscribeToEvent(ActorRef, Type)
Declaration
public SubscribeToEvent(ActorRef receiverRef, Type eventType)
Parameters
Type | Name | Description |
---|---|---|
ActorRef | receiverRef | |
Type | eventType |
Fields
EventType
Declaration
public Type EventType
Field Value
Type | Description |
---|---|
Type |
ReceiverRef
Declaration
public ActorRef ReceiverRef
Field Value
Type | Description |
---|---|
ActorRef |