Class MetadataFilterNodeSettings
Namespace: UnityEngine.Reflect.Pipeline.Samples
Syntax
[Serializable]
public class MetadataFilterNodeSettings : IMetadataFilterNodeSettings
Properties
exposedPropertyTable
Declaration
public IExposedPropertyTable exposedPropertyTable { set; }
Property Value
| Type | Description | 
|---|---|
| IExposedPropertyTable | 
metadataParameterComparisonType
Declaration
public MetadataParameterComparisonType metadataParameterComparisonType { get; }
Property Value
| Type | Description | 
|---|---|
| MetadataParameterComparisonType | 
Implements
parameters
Declaration
public List<Metadata.Parameter> parameters { get; }
Property Value
| Type | Description | 
|---|---|
| List<Metadata.Parameter> |