Class MetadataFilter
Namespace: UnityEngine.Reflect.Pipeline.Samples
Syntax
public class MetadataFilter : IReflectNodeProcessor
Constructors
MetadataFilter(MetadataFilterSettings, DataOutput<StreamInstance>, DataOutput<StreamInstance>)
Declaration
public MetadataFilter(MetadataFilterSettings settings, DataOutput<StreamInstance> outputTrue, DataOutput<StreamInstance> outputFalse)
Parameters
| Type | Name | Description | 
|---|---|---|
| MetadataFilterSettings | settings | |
| DataOutput<StreamInstance> | outputTrue | |
| DataOutput<StreamInstance> | outputFalse | 
Methods
OnPipelineInitialized()
Declaration
public void OnPipelineInitialized()
Implements
OnPipelineShutdown()
Declaration
public void OnPipelineShutdown()
Implements
OnStreamInstanceEvent(SyncedData<StreamInstance>, StreamEvent)
Declaration
public void OnStreamInstanceEvent(SyncedData<StreamInstance> stream, StreamEvent streamEvent)
Parameters
| Type | Name | Description | 
|---|---|---|
| SyncedData<StreamInstance> | stream | |
| StreamEvent | streamEvent |