Class MeshConverter
  
Inheritance
MeshConverter
 
Syntax
public class MeshConverter : SyncModelConverter<SyncMesh, Mesh>, IReflectNodeProcessor
 
Constructors
  
MeshConverter(IOutput<SyncedData<Mesh>>)
Declaration
public MeshConverter(IOutput<SyncedData<Mesh>> output)
 
Parameters
Methods
  
Import(SyncMesh)
Declaration
protected override Mesh Import(SyncMesh syncMesh)
 
Parameters
| Type | 
Name | 
Description | 
| SyncMesh | 
syncMesh | 
 | 
Returns
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncMesh, UnityEngine.Mesh>.Import(SyncMesh)
ReImport(SyncMesh, Mesh)
Declaration
protected override void ReImport(SyncMesh model, Mesh obj)
 
Parameters
| Type | 
Name | 
Description | 
| SyncMesh | 
model | 
 | 
| Mesh | 
obj | 
 | 
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncMesh, UnityEngine.Mesh>.ReImport(SyncMesh, UnityEngine.Mesh)