Class MeshConverter
Inheritance
MeshConverter
Syntax
public class MeshConverter : SyncModelConverter<SyncMesh, Mesh>, IReflectNodeProcessor
Constructors
MeshConverter(IOutput<SyncedData<Mesh>>)
Declaration
public MeshConverter(IOutput<SyncedData<Mesh>> output)
Parameters
Methods
Import(SyncMesh)
Declaration
protected override Mesh Import(SyncMesh syncMesh)
Parameters
Type |
Name |
Description |
SyncMesh |
syncMesh |
|
Returns
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncMesh, UnityEngine.Mesh>.Import(SyncMesh)
ReImport(SyncMesh, Mesh)
Declaration
protected override void ReImport(SyncMesh model, Mesh obj)
Parameters
Type |
Name |
Description |
SyncMesh |
model |
|
Mesh |
obj |
|
Overrides
UnityEngine.Reflect.Pipeline.SyncModelConverter<SyncMesh, UnityEngine.Mesh>.ReImport(SyncMesh, UnityEngine.Mesh)