Class INodeToRayMethods
Namespace: UnityEditor.Experimental.EditorVR.Core
Syntax
public static class INodeToRayMethods
Methods
RequestRayOriginFromNode(INodeToRay, Node)
Get the corresponding ray origin for a given node
Declaration
public static Transform RequestRayOriginFromNode(this INodeToRay obj, Node node)
Parameters
Type | Name | Description |
---|---|---|
INodeToRay | obj | |
Node | node | The node to request a ray origin for |
Returns
Type | Description |
---|---|
Transform |