Class ActionMenuData | Unity Reflect | 1.1.0-preview.6
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    Class ActionMenuData

    Used for passing action data for menu purposes

    Inheritance
    Object
    ActionMenuData
    Namespace: UnityEditor.Experimental.EditorVR
    Syntax
    public class ActionMenuData : ITooltip

    Properties

    action

    An instance of the Action that can be used for execution

    Declaration
    public IAction action { get; set; }
    Property Value
    Type Description
    IAction

    name

    The name of this action

    Declaration
    public string name { get; set; }
    Property Value
    Type Description
    String

    priority

    The ordinal of this action within its section

    Declaration
    public int priority { get; set; }
    Property Value
    Type Description
    Int32

    sectionName

    The name of the section within which this action resides

    Declaration
    public string sectionName { get; set; }
    Property Value
    Type Description
    String

    tooltipText

    The tooltip text for this action

    Declaration
    public string tooltipText { get; }
    Property Value
    Type Description
    String
    Implements
    ITooltip.tooltipText
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