Class ActionMenuData
Used for passing action data for menu purposes
Namespace: UnityEditor.Experimental.EditorVR
Syntax
public class ActionMenuData : ITooltip
Properties
action
An instance of the Action that can be used for execution
Declaration
public IAction action { get; set; }
Property Value
Type | Description |
---|---|
IAction |
name
The name of this action
Declaration
public string name { get; set; }
Property Value
Type | Description |
---|---|
String |
priority
The ordinal of this action within its section
Declaration
public int priority { get; set; }
Property Value
Type | Description |
---|---|
Int32 |
sectionName
The name of the section within which this action resides
Declaration
public string sectionName { get; set; }
Property Value
Type | Description |
---|---|
String |
tooltipText
The tooltip text for this action
Declaration
public string tooltipText { get; }
Property Value
Type | Description |
---|---|
String |