Class UsesGameObjectLockingMethods | Unity Reflect | 1.1.0-preview.6
docs.unity3d.com
    Show / Hide Table of Contents

    Class UsesGameObjectLockingMethods

    Inheritance
    Object
    UsesGameObjectLockingMethods
    Namespace: Unity.Labs.EditorXR.Interfaces
    Syntax
    public static class UsesGameObjectLockingMethods

    Methods

    IsLocked(IUsesGameObjectLocking, GameObject)

    Check whether a GameObject is locked

    Declaration
    public static bool IsLocked(this IUsesGameObjectLocking user, GameObject go)
    Parameters
    Type Name Description
    IUsesGameObjectLocking user

    The functionality user

    GameObject go

    GameObject locked status to test

    Returns
    Type Description
    Boolean

    SetLocked(IUsesGameObjectLocking, GameObject, Boolean)

    Set a GameObject's locked status

    Declaration
    public static void SetLocked(this IUsesGameObjectLocking user, GameObject go, bool locked)
    Parameters
    Type Name Description
    IUsesGameObjectLocking user

    The functionality user

    GameObject go

    The GameObject to set locked or unlocked

    Boolean locked

    Locked or unlocked status

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023