Interface IUsesIsInMiniWorld Gives decorated class the ability to check if a RayOrigin is in a MiniWorld Namespace: Unity.Labs.EditorXR.Interfaces Syntax public interface IUsesIsInMiniWorld : IFunctionalitySubscriber<IProvidesIsInMiniWorld> Extension Methods UsesIsInMiniWorldMethods.IsInMiniWorld(IUsesIsInMiniWorld, Transform)