Record with alpha
Recorder can capture the alpha channel and output transparency under certain conditions that depend on the render pipeline you're using and the Recorder settings.
Configure the active Render Pipeline
You must set up the active render pipeline to output alpha:
Render Pipeline | Guide to setup requirements |
---|---|
With High-Definition RP (HDRP) | Refer to Alpha channel configuration |
With Univeral RP (URP) version 17+ | Refer to Alpha processing setting |
Choose a recording method
The two available recording methods support alpha recording.
Select the recorder type
You can record alpha with a Movie Recorder or an Image Sequence Recorder.
Configure the Recorder
Input properties
You must set the Source
to a Targeted Camera
, as the Game View
doesn't support the alpha channel.
Output Format properties
- Select an output format that supports the alpha channel, for example:
- With an Image Sequence Recorder, select PNG or EXR.
- With a Movie Recorder, select MP4 or use any encoder that supports transparency.
- Make sure to enable the
Include Alpha
option.