Class BaseFCRecorderSettings
The settings common to all recordings that capture image data.
Implements
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.Recorder.FrameCapturer
Assembly: Unity.Recorder.Editor.dll
Syntax
[Obsolete("The legacy recorders are deprecated")]
public abstract class BaseFCRecorderSettings : RecorderSettings, ISerializationCallbackReceiver
Properties
InputsSettings
The list of settings of the Recorder inputs.
Declaration
public override IEnumerable<RecorderInputSettings> InputsSettings { get; }
Property Value
Type | Description |
---|---|
IEnumerable<RecorderInputSettings> |
Overrides
imageInputSettings
The properties of the image input.
Declaration
public ImageInputSettings imageInputSettings { get; set; }
Property Value
Type | Description |
---|---|
ImageInputSettings |