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    Class RecordingSession

    A class that represents a Recorder session, with support for processing incoming data and preparing as well as cleaning up resources.

    Inheritance
    object
    RecordingSession
    Implements
    IDisposable
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder
    Assembly: solution.dll
    Syntax
    public class RecordingSession : IDisposable

    Fields

    Name Description
    recorder

    The Recorder associated with this session.

    Properties

    Name Description
    frameIndex

    The index of the current frame being processed.

    recorderTime

    The time (in seconds) of the current frame.

    settings

    The settings of the Recorder.

    Methods

    Name Description
    Dispose()

    Cleans up the object's resources.

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