Method SaveAtPath
SaveAtPath(RecorderControllerSettings, string)
Saves the specified Recorder List to a file on disk. Note that this method doesn't save Scene references (such as a GameObject reference in Animation Recorder Settings).
Declaration
public static void SaveAtPath(RecorderControllerSettings model, string path)
Parameters
Type | Name | Description |
---|---|---|
RecorderControllerSettings | model | The Recorder List to save. |
string | path | The path on disk where to save the Recorder List. You must specify a path relative to the project. |