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    Method SaveAtPath

    SaveAtPath(RecorderControllerSettings, string)

    Saves the specified Recorder List to a file on disk. Note that this method doesn't save Scene references (such as a GameObject reference in Animation Recorder Settings).

    Declaration
    public static void SaveAtPath(RecorderControllerSettings model, string path)
    Parameters
    Type Name Description
    RecorderControllerSettings model

    The Recorder List to save.

    string path

    The path on disk where to save the Recorder List. You must specify a path relative to the project.

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