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    Class ImageInputSelector

    This class is a specialization of InputSettingsSelector for image input types.

    Inheritance
    object
    InputSettingsSelector
    ImageInputSelector
    Inherited Members
    InputSettingsSelector.Selected
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class ImageInputSelector : InputSettingsSelector

    Fields

    Name Description
    camera360InputSettings

    The settings when the input is set to 360 View.

    cameraInputSettings

    The settings when the input is set to Targeted Camera.

    gameViewInputSettings

    The settings when the input is set to Game View.

    renderTextureInputSettings

    The settings when the input is set to Render Texture Asset.

    renderTextureSamplerSettings

    The settings when the input is set to Texture Sampling.

    Properties

    Name Description
    ImageInputSettings

    Use this property to set and retrieve the input settings of the currently selected image. Supported input types are: CameraInputSettings, GameViewInputSettings, Camera360InputSettings, RenderTextureInputSettings, RenderTextureSamplerSettings.

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    Generated by DocFX on 18 October 2023