Struct RecordingContext
A structure that defines information that is passed to the encoder about the recording's inputs and requirements.
Inherited Members
Namespace: UnityEditor.Recorder.Encoder
Assembly: solution.dll
Syntax
public struct RecordingContext
Fields
| Name | Description |
|---|---|
| doCaptureAlpha | Whether or not the encoder should capture the alpha channel. |
| doCaptureAudio | Whether or not the encoder should capture audio. |
| fps | The frame rate of the recording. |
| frameRateMode | The type of frame rate configuration of the recording. |
| height | The height of the recorder image. |
| path | The path of the output file. |
| width | The width of the recorded image. |