Field UseAsyncGPUReadback
Whether or not to use asynchronous GPU commands in order to get the texture for the recorder.
Namespace: UnityEditor.Recorder
Assembly: solution.dll
Syntax
protected bool UseAsyncGPUReadback
Returns
| Type | Description |
|---|---|
| bool |
Whether or not to use asynchronous GPU commands in order to get the texture for the recorder.
protected bool UseAsyncGPUReadback
| Type | Description |
|---|---|
| bool |