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    Class AnimationRecorderSettings

    Class describing the settings for Animation Recorder.

    Inheritance
    object
    Object
    ScriptableObject
    RecorderSettings
    AnimationRecorderSettings
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    RecorderSettings.OutputFile
    RecorderSettings.Enabled
    RecorderSettings.Take
    RecorderSettings.FileNameGenerator
    RecorderSettings.RecordMode
    RecorderSettings.FrameRatePlayback
    RecorderSettings.FrameRate
    RecorderSettings.StartFrame
    RecorderSettings.EndFrame
    RecorderSettings.StartTime
    RecorderSettings.EndTime
    RecorderSettings.CapFrameRate
    RecorderSettings.ValidityCheck(List<string>)
    RecorderSettings.GetWarnings(List<string>)
    RecorderSettings.HasErrors()
    RecorderSettings.IsAccumulationSupported()
    RecorderSettings.OnBeforeSerialize()
    RecorderSettings.OnAfterDeserialize()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Recorder
    Assembly: solution.dll
    Syntax
    [Serializable]
    [RecorderSettings(typeof(AnimationRecorder), "Animation Clip", "animation_recorder")]
    public class AnimationRecorderSettings : RecorderSettings, ISerializationCallbackReceiver

    Constructors

    Name Description
    AnimationRecorderSettings()

    Default constructor.

    Properties

    Name Description
    AnimationInputSettings

    Stores the reference to the current Animation Recorder input settings.

    Extension

    Stores the file extension used by this Recorder (without the dot).

    InputsSettings

    Stores the list of Input settings required by this Recorder.

    IsPlatformSupported

    Indicates if the current platform is supported (True) or not (False).

    Methods

    Name Description
    GetErrors(List<string>)

    Tests if the Recorder has any errors.

    OnAfterDuplicate()

    Override this method if any post treatment needs to be done after this Recorder is duplicated in the Recorder Window.

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    Generated by DocFX on 18 October 2023