Record an animated GIF
Configure an animated GIF in Movie recorder using properties in the Output Format section of the recorder.
To open or add a Movie recorder, configure General, Input and Output File properties, and start recording, see Record a video.
All of the Input sources (Game View, Targeted Camera, 360 View, Render Texture Asset, and Texture Sampling) support animated GIFs. For information on using these formats, see Movie Recorder properties.
Note: The alpha channel is available subject to the following conditions:
- The render pipeline is High Definition Render Pipeline or Built-in render pipeline.
- The source is not Game View. The other sources can support alpha.
To configure an animated GIF recording:
- In the Movie recorder, expand the Output Format section.
- For Encoder, select GIF Encoder.
- Specify the Quality. The lower the quality the smaller the file.
- Loop is enabled by default. Disable Loop to stop automatic replay.
- To include the alpha channel enable Include alpha.
Additional resources
For more complete information on Recorder properties, refer to the following: