Class ImageInputSelector
This class is a specialization of InputSettingsSelector for image input types.
Inherited Members
Namespace: UnityEditor .Recorder
Assembly: Unity.Recorder.Editor.dll
Syntax
[Serializable]
public class ImageInputSelector : InputSettingsSelector
Fields
camera360InputSettings
The settings when the input is set to 360 View.
Declaration
[SerializeField]
public Camera360InputSettings camera360InputSettings
Field Value
Type | Description |
---|---|
Camera360Input |
cameraInputSettings
The settings when the input is set to Targeted Camera.
Declaration
[SerializeField]
public CameraInputSettings cameraInputSettings
Field Value
Type | Description |
---|---|
Camera |
gameViewInputSettings
The settings when the input is set to Game View.
Declaration
[SerializeField]
public GameViewInputSettings gameViewInputSettings
Field Value
Type | Description |
---|---|
Game |
renderTextureInputSettings
The settings when the input is set to Render Texture Asset.
Declaration
[SerializeField]
public RenderTextureInputSettings renderTextureInputSettings
Field Value
Type | Description |
---|---|
Render |
renderTextureSamplerSettings
The settings when the input is set to Texture Sampling.
Declaration
[SerializeField]
public RenderTextureSamplerSettings renderTextureSamplerSettings
Field Value
Type | Description |
---|---|
Render |
Properties
ImageInputSettings
Use this property to set and retrieve the input settings of the currently selected image. Supported input types are: CameraInputSettings, GameViewInputSettings, Camera360InputSettings, RenderTextureInputSettings, RenderTextureSamplerSettings.
Declaration
public ImageInputSettings ImageInputSettings { get; set; }
Property Value
Type | Description |
---|---|
Image |
Exceptions
Type | Condition |
---|---|
Argument |
|
Argument |