A class that represents the settings of a 360 View.
Inheritance
Camera360InputSettings
public class Camera360InputSettings : ImageInputSettings
Properties
Indicates the GameObject tag of the Camera used for the capture.
Declaration
public string CameraTag { get; set; }
Property Value
Use this property if you need to vertically flip the final output.
Declaration
public bool FlipFinalOutput { get; set; }
Property Value
Declaration
protected override Type InputType { get; }
Property Value
Overrides
Indicates the size of the cube map to use for the 360-degree environment projection.
Declaration
public int MapSize { get; set; }
Property Value
The height in pixels of the 360 View image.
Declaration
public override int OutputHeight { get; set; }
Property Value
Overrides
The width in pixels of the 360 View image.
Declaration
public override int OutputWidth { get; set; }
Property Value
Overrides
Use this property to render stereoscopic views in separate left and right outputs.
Declaration
public bool RenderStereo { get; set; }
Property Value
The source camera for the 360 View.
Declaration
public ImageSource Source { get; set; }
Property Value
Indicates the interocular angle (on the camera's Y axis) when using stereoscopic rendering.
Declaration
public float StereoSeparation { get; set; }
Property Value
Methods
Declaration
protected override bool ValidityCheck(List<string> errors)
Parameters
Type |
Name |
Description |
List<String> |
errors |
|
Returns
Overrides
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.