Class GenericRecorder<T> | Unity Recorder | 2.1.0-preview.1
docs.unity3d.com
    Show / Hide Table of Contents

    Class GenericRecorder<T>

    Base class for all Recorders.

    Inheritance
    Object
    Recorder
    GenericRecorder<T>
    BaseTextureRecorder<T>
    Inherited Members
    Recorder.RecordedFramesCount
    Recorder.m_Inputs
    Recorder.Reset()
    Recorder.SessionCreated(RecordingSession)
    Recorder.BeginRecording(RecordingSession)
    Recorder.EndRecording(RecordingSession)
    Recorder.RecordFrame(RecordingSession)
    Recorder.PrepareNewFrame(RecordingSession)
    Recorder.SkipFrame(RecordingSession)
    Recorder.Recording
    Namespace: UnityEditor.Recorder
    Syntax
    public abstract class GenericRecorder<T> : Recorder where T : RecorderSettings
    Type Parameters
    Name Description
    T

    The Recorder settings type associated with the Recorder.

    Properties

    Settings

    Indicates the Recorder settings for the current Recorder.

    Declaration
    public T Settings { get; set; }
    Property Value
    Type Description
    T
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023