Namespace UnityEditor.Recorder | Package Manager UI website
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    Namespace UnityEditor.Recorder

    Classes

    AnimationRecorderSettings

    DefaultWildcard

    Helper class for default wildcards that can be used when constructing the output file of a recorder. outputFile

    GIFRecorderSettings

    ImageRecorderSettings

    MovieRecorderSettings

    Options

    Options class for the Recorder

    RecorderController

    Main class to use the Recorder framework via script. Controls recording states like start and stop.

    RecorderControllerSettings

    RecorderInputSettings

    Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)

    RecorderSettings

    Main base class for a Recorder settings. Each recorder needs to have its corresponding settings properly configured.

    RecorderWindow

    Main window class of the Unity Recorder. It can be accessed from an Editor script to show the Recorder Window and eventually Start and Stop the recording using current settings. Recorder settings are saved in Library/Recorder/recorder.pref

    Enums

    AudioRecorderOutputFormat

    FrameRatePlayback

    Type of frame rate the recorder is using.

    ImageRecorderOutputFormat

    ImageSource

    A list of possible image source that can be used by some image specific recorders

    VideoRecorderOutputFormat

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