Helper class for default wildcards that can be used when constructing the output file of a recorder. outputFile
Options class for the Recorder
Main class to use the Recorder framework via script. Controls recording states like start and stop.
Base class that represents a RecorderSetting Input that can be recorded from. (like a Camera, a RenderTexture...)
Main base class for a Recorder settings. Each recorder needs to have its corresponding settings properly configured.
Main window class of the Unity Recorder. It can be accessed from an Editor script to show the Recorder Window and eventually Start and Stop the recording using current settings. Recorder settings are saved in Library/Recorder/recorder.pref
Type of frame rate the recorder is using.
A list of possible image source that can be used by some image specific recorders